ICSE Class 10 Computer Applications Syllabus 2022
ICSE Class 10th Computer Applications Syllabus 2023: Computer Applications is one of the most popular subjects in ICSE Class 10. Computer Applications falls in the Group III
subjects of the ICSE Board curriculum and is highly preferred by students due to its importance in higher education. Computer Applications introduces OOPs, classes and other
necessary programming concepts that lay the foundation for students to pursue careers in technology. The ICSE Class 10 Computer Applications (Code: 86) conducts a theory paper
along with an equally important internal assessment to check students’ practical knowledge. We have covered the ICSE Class 10 Computer Applications syllabus of both theory and
internal assessment. View and download the latest and revised ICSE Board Class 10 Computer Applications syllabus 2023 pdf here. Also Read: ICSE Class 10th Datesheet 2023 Released:
Check the complete exam date sheet and guideline here ICSE Board Class 10 Computer Applications Syllabus The ICSE class 10 Computer Applications will have one paper of two hours,
carrying 100 marks along with an internal assessment of 100 marks. The written paper will be divided into two sections. Section A (Compulsory) of 40 marks will consist of short
answer questions while Section B of 60 marks will consist descriptive type questions. THEORY – 100 Marks Revision of Class IX Syllabus (i) Introduction to Object Oriented
Programming concepts, (ii) Elementary Concept of Objects and Classes, (iii) Values and Data types, (iv) Operators in Java, (v) Input in Java, (vi) Mathematical Library Methods,
(vii) Conditional constructs in Java, (viii) Iterative constructs in Java. Class as the Basis of all Computation Objects and Classes Objects encapsulate state and behaviour –
numerous examples; member variables; attributes or features. Variables define state; member methods; Operations/methods/messages/ methods define behaviour. Classes as abstractions
for sets of objects; class as an object factory; primitive data types, composite data types. Variable declarations for both types; difference between the two types. Objects as
instances of a class. Consider real life examples for explaining the concept of class and object. User - defined Methods Need of methods, syntax of methods, forms of methods,
method definition, method calling, method overloading, declaration of methods, Ways to define a method, ways to invoke the methods – call by value [with programs] and call by
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reference [only definition with an example], Object creation - invoking the methods with respect to use of multiple methods with different names to implement modular programming,
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